add linux version

This commit is contained in:
Ivanov Matvey 2025-01-13 23:44:26 +00:00
parent 4c89da26c0
commit 816fcf8833
7 changed files with 112 additions and 80 deletions

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@ -1,2 +1,8 @@
default_target:
g++ socket_up.cpp socket_handler.cpp routes.cpp main.cpp -o main -lws2_32 && main.exe
g++ socket_up.cpp socket_handler.cpp routes.cpp main.cpp -o main.exe -lws2_32 && main.exe
win:
g++ socket_up.cpp socket_handler.cpp routes.cpp main.cpp -o main.exe -lws2_32 && main.exe
unix:
g++ socket_up.cpp socket_handler.cpp routes.cpp main.cpp -o main && ./main

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@ -1,57 +1,19 @@
#include "socket_up.h"
#include "socket_handler.h"
#include <iostream>
#include <iterator>
#include <regex>
struct request_info {
std::string method, path, params;
};
std::string get_string_from_regex(std::string text, std::regex pattern) {
auto parts_begin = std::sregex_iterator(
text.begin(),
text.end(),
pattern
);
auto parts_end = std::sregex_iterator();
if (std::distance(parts_begin, parts_end)) {
std::smatch part_match = *parts_begin;
return part_match.str();
}
return "";
}
struct request_info parse_request(const std::string& request) {
std::regex request_line_regex(
"(GET|POST|PUT|DELETE) .* HTTP/",
std::regex_constants::ECMAScript | std::regex_constants::icase
);
std::string request_line = get_string_from_regex(request, request_line_regex);
std::regex method_regex("^[A-Z]+");
std::regex path_regex("/[^? ]*");
std::regex params_regex(R"(\?[^ ]*)");
struct request_info this_request;
this_request.method = get_string_from_regex(request_line, method_regex);
this_request.path = get_string_from_regex(request_line, path_regex);
this_request.params = get_string_from_regex(request_line, params_regex);
return this_request;
}
const int BUFFER_SIZE = 2048;
int main() {
SOCKET listenSocket = SocketUp::config_socket_windows();
SocketHandler::working_with_client_windows(listenSocket);
closesocket(listenSocket);
#ifdef _WIN32
SOCKET listen_socket = SocketUp::config_socket_windows();
SocketHandler::working_with_client_windows(listen_socket);
closesocket(listen_socket);
WSACleanup();
#else
int server_socket = SocketUp::config_socket_unix();
SocketHandler::working_with_client_unix(server_socket);
close(server_socket);
#endif
return 0;
}

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@ -17,7 +17,9 @@ std::string RouteHandler::get_string_from_regex(std::string text, std::regex pat
struct request_info RouteHandler::parse_request(const std::string& request) {
struct request_info this_request;
std::regex request_line_regex("(GET|POST|PUT|DELETE) .* HTTP/");
std::regex request_line_regex(
"(GET|POST|PUT|DELETE|HEAD|TRACE|OPTIONS|CONNECT) .* HTTP/"
);
std::regex method_regex("^[A-Z]+");
std::regex path_regex("/[^? ]*");
std::regex params_regex(R"(\?[^ ]*)");

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@ -6,13 +6,13 @@
const int BUFFER_SIZE = 4096;
int SocketHandler::working_with_client_windows(SOCKET listenSocket) {
#ifdef _WIN32
int SocketHandler::working_with_client_windows(SOCKET listen_socket) {
while (1) {
// 6. Принятие входящего соединения
sockaddr_in clientAddr;
int clientAddrSize = sizeof(clientAddr);
SOCKET clientSocket = accept(listenSocket, (struct sockaddr*)&clientAddr, &clientAddrSize);
SOCKET clientSocket = accept(listen_socket, (struct sockaddr*)&clientAddr, &clientAddrSize);
if (clientSocket == INVALID_SOCKET) {
std::cerr << "Accept failed with error: " << WSAGetLastError() << "\n";
continue;
@ -38,17 +38,36 @@ int SocketHandler::working_with_client_windows(SOCKET listenSocket) {
return 0;
}
#else
int SocketHandler::working_with_client_unix() {
return 0;
int SocketHandler::working_with_client_unix(int listen_socket) {
while (1) {
// Принятие соединения
sockaddr_in clientAddr;
socklen_t clientAddrSize = sizeof(clientAddr);
int clientSocket = accept(listen_socket, (struct sockaddr*)&clientAddr, &clientAddrSize);
if (clientSocket == -1) {
perror("Accept failed");
continue;
}
std::cout << "Client connected.\n";
// Чтение данных
char buffer[BUFFER_SIZE] = {0};
ssize_t bytesReceived = read(clientSocket, buffer, BUFFER_SIZE);
if (bytesReceived > 0) {
std::string request(buffer, bytesReceived);
std::cout << "Received request:\n" << request << "\n";
std::string response = RouteHandler::get_response_by_request(request);
std::cout << "Response:\n" << response << "\n\n";
// Отправка ответа
send(clientSocket, response.c_str(), response.size(), 0);
}
close(clientSocket);
}
}
#endif

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@ -5,6 +5,11 @@
#include <cstring>
#else
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <netinet/ip.h>
#include <unistd.h>
#include <cstring>
#endif
@ -13,7 +18,10 @@
class SocketHandler {
public:
static int working_with_client_windows(SOCKET listenSocket);
static int working_with_client_unix();
#ifdef _WIN32
static int working_with_client_windows(SOCKET listen_socket);
#else
static int working_with_client_unix(int listen_socket);
#endif
};

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@ -1,7 +1,7 @@
#include "socket_up.h"
#ifdef _WIN32
// // Линковка библиотеки Winsock
// #pragma comment(lib, "ws2_32.lib")
// don't need but I think may shoot
@ -15,8 +15,8 @@ SOCKET SocketUp::config_socket_windows() {
}
// 2. Создание сокета
SOCKET listenSocket = socket(AF_INET, SOCK_STREAM, 0);
if (listenSocket == INVALID_SOCKET) {
SOCKET listen_socket = socket(AF_INET, SOCK_STREAM, 0);
if (listen_socket == INVALID_SOCKET) {
std::cerr << "Socket creation failed with error: " << WSAGetLastError() << "\n";
WSACleanup();
return 1;
@ -30,36 +30,64 @@ SOCKET SocketUp::config_socket_windows() {
serverAddr.sin_addr.s_addr = INADDR_ANY; // Привязка к любому интерфейсу
// 4. Привязка сокета к адресу
if (bind(listenSocket, (struct sockaddr*)&serverAddr, sizeof(serverAddr)) == SOCKET_ERROR) {
if (bind(listen_socket, (struct sockaddr*)&serverAddr, sizeof(serverAddr)) == SOCKET_ERROR) {
std::cerr << "Bind failed with error: " << WSAGetLastError() << "\n";
closesocket(listenSocket);
closesocket(listen_socket);
WSACleanup();
return 1;
}
// 5. Перевод сокета в режим прослушивания
if (listen(listenSocket, SOMAXCONN) == SOCKET_ERROR) {
if (listen(listen_socket, SOMAXCONN) == SOCKET_ERROR) {
std::cerr << "Listen failed with error: " << WSAGetLastError() << "\n";
closesocket(listenSocket);
closesocket(listen_socket);
WSACleanup();
return 1;
}
std::cout << "Server is listening on port 8080...\n";
return listenSocket;
return listen_socket;
// 8. Закрытие клиентского сокета
// closesocket(clientSocket);
// // 9. Закрытие серверного сокета и завершение Winsock
// closesocket(listenSocket);
// closesocket(listen_socket);
// WSACleanup();
return 0;
}
#else
int SocketUp::config_socket_unix() {
return 0;
int server_socket = socket(AF_INET, SOCK_STREAM, 0);
if (server_socket == -1) {
perror("server socket can't be created");
return 1;
}
sockaddr_in serverAddr;
memset(&serverAddr, 0, sizeof(serverAddr));
serverAddr.sin_family = AF_INET;
serverAddr.sin_port = htons(8080); // Порт для привязки
serverAddr.sin_addr.s_addr = INADDR_ANY; // Привязка к любому интерфейсу
if (bind(server_socket, (struct sockaddr*)&serverAddr, sizeof(serverAddr)) == -1) {
perror("Bind failed");
close(server_socket);
return 1;
}
if (listen(server_socket, SOMAXCONN) == -1) {
perror("Listen failed");
close(server_socket);
return 1;
}
std::cout << "Server is listening on port 8080...\n";
return server_socket;
}
#endif

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@ -5,6 +5,11 @@
#include <cstring>
#else
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <netinet/ip.h>
#include <unistd.h>
#include <cstring>
#endif
@ -13,8 +18,10 @@
class SocketUp {
public:
#ifdef _WIN32
static SOCKET config_socket_windows();
#else
static int config_socket_unix();
#endif
};