add linux version
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parent
4c89da26c0
commit
816fcf8833
@ -1,2 +1,8 @@
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default_target:
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g++ socket_up.cpp socket_handler.cpp routes.cpp main.cpp -o main -lws2_32 && main.exe
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g++ socket_up.cpp socket_handler.cpp routes.cpp main.cpp -o main.exe -lws2_32 && main.exe
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win:
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g++ socket_up.cpp socket_handler.cpp routes.cpp main.cpp -o main.exe -lws2_32 && main.exe
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unix:
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g++ socket_up.cpp socket_handler.cpp routes.cpp main.cpp -o main && ./main
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@ -1,57 +1,19 @@
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#include "socket_up.h"
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#include "socket_handler.h"
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#include <iostream>
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#include <iterator>
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#include <regex>
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struct request_info {
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std::string method, path, params;
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};
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std::string get_string_from_regex(std::string text, std::regex pattern) {
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auto parts_begin = std::sregex_iterator(
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text.begin(),
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text.end(),
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pattern
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);
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auto parts_end = std::sregex_iterator();
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if (std::distance(parts_begin, parts_end)) {
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std::smatch part_match = *parts_begin;
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return part_match.str();
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}
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return "";
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}
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struct request_info parse_request(const std::string& request) {
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std::regex request_line_regex(
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"(GET|POST|PUT|DELETE) .* HTTP/",
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std::regex_constants::ECMAScript | std::regex_constants::icase
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);
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std::string request_line = get_string_from_regex(request, request_line_regex);
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std::regex method_regex("^[A-Z]+");
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std::regex path_regex("/[^? ]*");
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std::regex params_regex(R"(\?[^ ]*)");
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struct request_info this_request;
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this_request.method = get_string_from_regex(request_line, method_regex);
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this_request.path = get_string_from_regex(request_line, path_regex);
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this_request.params = get_string_from_regex(request_line, params_regex);
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return this_request;
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}
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const int BUFFER_SIZE = 2048;
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int main() {
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SOCKET listenSocket = SocketUp::config_socket_windows();
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SocketHandler::working_with_client_windows(listenSocket);
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closesocket(listenSocket);
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#ifdef _WIN32
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SOCKET listen_socket = SocketUp::config_socket_windows();
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SocketHandler::working_with_client_windows(listen_socket);
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closesocket(listen_socket);
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WSACleanup();
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#else
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int server_socket = SocketUp::config_socket_unix();
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SocketHandler::working_with_client_unix(server_socket);
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close(server_socket);
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#endif
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return 0;
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}
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@ -17,7 +17,9 @@ std::string RouteHandler::get_string_from_regex(std::string text, std::regex pat
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struct request_info RouteHandler::parse_request(const std::string& request) {
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struct request_info this_request;
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std::regex request_line_regex("(GET|POST|PUT|DELETE) .* HTTP/");
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std::regex request_line_regex(
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"(GET|POST|PUT|DELETE|HEAD|TRACE|OPTIONS|CONNECT) .* HTTP/"
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);
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std::regex method_regex("^[A-Z]+");
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std::regex path_regex("/[^? ]*");
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std::regex params_regex(R"(\?[^ ]*)");
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@ -6,13 +6,13 @@
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const int BUFFER_SIZE = 4096;
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int SocketHandler::working_with_client_windows(SOCKET listenSocket) {
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#ifdef _WIN32
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int SocketHandler::working_with_client_windows(SOCKET listen_socket) {
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while (1) {
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// 6. Принятие входящего соединения
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sockaddr_in clientAddr;
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int clientAddrSize = sizeof(clientAddr);
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SOCKET clientSocket = accept(listenSocket, (struct sockaddr*)&clientAddr, &clientAddrSize);
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SOCKET clientSocket = accept(listen_socket, (struct sockaddr*)&clientAddr, &clientAddrSize);
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if (clientSocket == INVALID_SOCKET) {
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std::cerr << "Accept failed with error: " << WSAGetLastError() << "\n";
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continue;
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@ -38,17 +38,36 @@ int SocketHandler::working_with_client_windows(SOCKET listenSocket) {
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return 0;
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}
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#else
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int SocketHandler::working_with_client_unix() {
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return 0;
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int SocketHandler::working_with_client_unix(int listen_socket) {
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while (1) {
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// Принятие соединения
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sockaddr_in clientAddr;
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socklen_t clientAddrSize = sizeof(clientAddr);
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int clientSocket = accept(listen_socket, (struct sockaddr*)&clientAddr, &clientAddrSize);
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if (clientSocket == -1) {
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perror("Accept failed");
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continue;
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}
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std::cout << "Client connected.\n";
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// Чтение данных
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char buffer[BUFFER_SIZE] = {0};
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ssize_t bytesReceived = read(clientSocket, buffer, BUFFER_SIZE);
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if (bytesReceived > 0) {
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std::string request(buffer, bytesReceived);
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std::cout << "Received request:\n" << request << "\n";
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std::string response = RouteHandler::get_response_by_request(request);
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std::cout << "Response:\n" << response << "\n\n";
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// Отправка ответа
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send(clientSocket, response.c_str(), response.size(), 0);
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}
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close(clientSocket);
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}
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}
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#endif
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@ -5,6 +5,11 @@
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#include <cstring>
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#else
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <netinet/in.h>
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#include <netinet/ip.h>
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#include <unistd.h>
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#include <cstring>
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#endif
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@ -13,7 +18,10 @@
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class SocketHandler {
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public:
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static int working_with_client_windows(SOCKET listenSocket);
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static int working_with_client_unix();
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#ifdef _WIN32
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static int working_with_client_windows(SOCKET listen_socket);
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#else
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static int working_with_client_unix(int listen_socket);
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#endif
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};
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@ -1,7 +1,7 @@
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#include "socket_up.h"
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#ifdef _WIN32
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// // Линковка библиотеки Winsock
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// #pragma comment(lib, "ws2_32.lib")
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// don't need but I think may shoot
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@ -15,8 +15,8 @@ SOCKET SocketUp::config_socket_windows() {
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}
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// 2. Создание сокета
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SOCKET listenSocket = socket(AF_INET, SOCK_STREAM, 0);
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if (listenSocket == INVALID_SOCKET) {
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SOCKET listen_socket = socket(AF_INET, SOCK_STREAM, 0);
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if (listen_socket == INVALID_SOCKET) {
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std::cerr << "Socket creation failed with error: " << WSAGetLastError() << "\n";
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WSACleanup();
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return 1;
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@ -30,36 +30,64 @@ SOCKET SocketUp::config_socket_windows() {
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serverAddr.sin_addr.s_addr = INADDR_ANY; // Привязка к любому интерфейсу
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// 4. Привязка сокета к адресу
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if (bind(listenSocket, (struct sockaddr*)&serverAddr, sizeof(serverAddr)) == SOCKET_ERROR) {
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if (bind(listen_socket, (struct sockaddr*)&serverAddr, sizeof(serverAddr)) == SOCKET_ERROR) {
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std::cerr << "Bind failed with error: " << WSAGetLastError() << "\n";
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closesocket(listenSocket);
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closesocket(listen_socket);
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WSACleanup();
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return 1;
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}
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// 5. Перевод сокета в режим прослушивания
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if (listen(listenSocket, SOMAXCONN) == SOCKET_ERROR) {
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if (listen(listen_socket, SOMAXCONN) == SOCKET_ERROR) {
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std::cerr << "Listen failed with error: " << WSAGetLastError() << "\n";
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closesocket(listenSocket);
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closesocket(listen_socket);
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WSACleanup();
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return 1;
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}
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std::cout << "Server is listening on port 8080...\n";
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return listenSocket;
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return listen_socket;
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// 8. Закрытие клиентского сокета
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// closesocket(clientSocket);
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// // 9. Закрытие серверного сокета и завершение Winsock
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// closesocket(listenSocket);
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// closesocket(listen_socket);
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// WSACleanup();
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return 0;
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}
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#else
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int SocketUp::config_socket_unix() {
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return 0;
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int server_socket = socket(AF_INET, SOCK_STREAM, 0);
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if (server_socket == -1) {
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perror("server socket can't be created");
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return 1;
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}
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sockaddr_in serverAddr;
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memset(&serverAddr, 0, sizeof(serverAddr));
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serverAddr.sin_family = AF_INET;
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serverAddr.sin_port = htons(8080); // Порт для привязки
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serverAddr.sin_addr.s_addr = INADDR_ANY; // Привязка к любому интерфейсу
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if (bind(server_socket, (struct sockaddr*)&serverAddr, sizeof(serverAddr)) == -1) {
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perror("Bind failed");
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close(server_socket);
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return 1;
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}
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if (listen(server_socket, SOMAXCONN) == -1) {
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perror("Listen failed");
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close(server_socket);
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return 1;
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}
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std::cout << "Server is listening on port 8080...\n";
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return server_socket;
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}
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#endif
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#include <cstring>
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#else
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <netinet/in.h>
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#include <netinet/ip.h>
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#include <unistd.h>
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#include <cstring>
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#endif
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@ -13,8 +18,10 @@
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class SocketUp {
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public:
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#ifdef _WIN32
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static SOCKET config_socket_windows();
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#else
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static int config_socket_unix();
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#endif
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};
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